Upload your own mission for ArmA 3
- FileZilla: https://filezilla-project.org/
Important: Set the transfer mode in FileZilla to Binary. To do this, click Transfer → Transfer type → Binary. - WinSCP: https://winscp.net/eng/index.php
Upload the mission
Stop your server. Its status must be Server not running.
Connect to the Gameserver FTP using your FTP program. You can find the login details in the FTP overview by clicking FTP.
Open the following folder in the Gameserver FTP:
/mpmissions/Upload the mission file in
.pboformat directly to this folder. The file must not be placed in an additional subfolder.
Add the mission in Basic Mode
If your server is in Basic Mode, click Map Cycle in the Game section on the left of the web interface. You will find an input field on the right.
Enter the mission filename without the
.pboextension.Example: If the file is named
MissionName.Altis.pbo, enterMissionName.Altis.Click + and move the mission to the top position in the right-hand section using drag and drop.
Add the mission in Advanced Mode
If your server is in Advanced Mode, click CONFIG_server.cfg in the Configuration files section on the left of the web interface.
In the text editor, scroll to the
class Missionssection.Add your mission there. As above, use the filename without the
.pboextension:class Missions { class Mission1 { template = "MissionName.Altis"; difficulty = "Regular"; }; };difficultycan be set toRecruit,Regular,VeteranorCustom.
Add multiple missions
You can add several missions to CONFIG_server.cfg. Each mission needs its own class name:
class Missions {
class Mission1 {
template = "MissionName1.Altis";
difficulty = "Regular";
};
class Mission2 {
template = "MissionName2.Altis";
difficulty = "Regular";
};
class Mission3 {
template = "MissionName3.Altis";
difficulty = "Regular";
};
};
Save and start the server
Click Save and start your server.
Mission filename structure
A multiplayer mission normally has the following filename:
<MissionName>.<internal world name>.pbo
The mission name can be chosen freely. The world name is Arma 3’s internal map name and may differ from the displayed name. For example, Livonia is called Enoch internally:
MissionName.Enoch.pbo
When you export the mission as MPMissions in the Eden Editor, Arma 3 normally creates the PBO with the correct name automatically. Upload this file unchanged to /mpmissions/.
In Map Cycle or in the template entry, use the same name without .pbo:
MissionName.Enoch
The entry must match the filename exactly. The .pbo extension is omitted in Map Cycle and in template.