Language & Currency

Currency

Windrose: Your game, your server

from 6.89
AUD /month
from 8.23
BGN /month
from 24.46
BRL /month
from 6.79
CAD /month
from 3.92
CHF /month
from 32.64
CNY /month
from 101.93
CZK /month
from 31.47
DKK /month
from 4.21
EUR /month
from 3.60
GBP /month
from 37.92
HKD /month
from 31.73
HRK /month
from 1,533.49
HUF /month
from 87,286.77
IDR /month
from 14.78
ILS /month
from 461.20
INR /month
from 600.35
ISK /month
from 774.77
JPY /month
from 6,980.14
KRW /month
from 83.99
MXN /month
from 19.76
MYR /month
from 46.07
NOK /month
from 8.25
NZD /month
from 296.25
PHP /month
from 18.16
PLN /month
from 22.09
RON /month
from 493.42
RUB /month
from 46.25
SEK /month
from 6.21
SGD /month
from 161.81
THB /month
from 229.79
TRY /month
from 4.84
USD /month
from 80.14
ZAR /month
from 37.98
date /month

Upload a savegame for Windrose

With a savegame, you can continue playing your existing world on your Windrose server.

Upload the savegame

  1. Stop your server and wait until it has fully shut down. The status must be Server not running.

  2. Connect to the Gameserver-FTP using your FTP program. You can find the login details in the FTP overview by clicking FTP.

  3. After connecting, you are already in the root directory /. Open this path:

    /R5/Saved/SaveProfiles/Default/RocksDB_v2/<GameVersion>/Worlds/

    <GameVersion> is the version folder shown on your server, for example 0.10.0.

  4. Upload the complete world folder to the Worlds folder. It contains files such as .sst and WorldDescription.json. Do not rename the world folder. Its name is the alphanumeric WorldID.

  5. Open Server settings in the customer area and enter the exact name of the uploaded world folder under WorldID.

  6. Click Save and restart your server.

Important: Do not use the RocksDB_v2_Backups folder for a normal upload. It only contains compressed ZIP backups. The active savegame is in RocksDB_v2 and contains individual files such as .sst and WorldDescription.json. Back up the existing world folder before uploading. The savegame version must match the server version.

Alternative: Upload a local Windrose backup

Instead of a normal world folder, you can upload a Windrose backup file saved on your computer. This is useful, for example, to restore an older world or replace a damaged savegame.

The WorldID is especially important. It must match the folder name, the backup file name and the value in Server settings.

  1. Stop your server and wait until it has fully shut down.

  2. Connect to the Gameserver-FTP and open the active world folder:

    /R5/Saved/SaveProfiles/Default/RocksDB_v2/<GameVersion>/Worlds/<WorldID>/

  3. Download the complete world folder to your computer. This gives you a backup in case something goes wrong.

  4. Then delete the existing world folder from the Worlds folder. Delete only the folder you downloaded in the previous step. Windrose only loads the backup on startup if this folder is missing.

  5. Open the backup path in the Gameserver-FTP:

    /R5/Saved/SaveProfiles/Default/RocksDB_v2_Backups/Worlds/<WorldID>/

    If the folder for your WorldID does not exist yet, create it.

  6. Upload the local ZIP file to this folder. Do not extract it.

  7. If another file ending in _Latest.zip already exists, rename it first, for example to <WorldID>_<GameVersion>_Latest_alt.zip.

  8. If the uploaded ZIP file does not end in _Latest.zip, rename it:

    <WorldID>_<GameVersion>_20260811-154802.zip<WorldID>_<GameVersion>_Latest.zip

    Do not change the WorldID or the game version in the file name.

  9. In Server settings, check that WorldID is exactly the same as the WorldID in the backup path and file name.

  10. Save the settings and restart your server.

If the WorldID is wrong, the selected backup is damaged or no usable backup exists, Windrose cannot load the world. In this case, the game creates a new world with a new WorldID.