How to Install Mods in Project Zomboid
To use mods in Project Zomboid, your server must be in Advanced Mode.
We will use the example mod Fluffy Hair.
- Stop your server on our site
- Click on the name of your server.
- Click on servertest.inion the left.
- Edit the file in the right text editor.
- Find the line WorkshopItems=.
- Enter the WorkshopID of the mod in this line. In this example, it would be 2447729538.
 The line should look like this:WorkshopItems=2447729538.
- Find the line Mods=.
- Enter the name of the mod in this line. In this example, it would be FH.
 The line should look like this:Mods=FH.
- Click on Save.
Important: Multiple ModIDs and mod names are entered separated by semicolons.
You must also ensure that the order is maintained.
Correct:
    WorkshopItems=Mod1;Mod2;Mod3
    Mods=Mod1;Mod2;Mod3
Incorrect:
    WorkshopItems=Mod1;Mod2;Mod3
    Mods=Mod1;Mod3;Mod2
Mod Maps
Mod maps are installed in the same way as mods.
In the servertest.ini file, you also need to add the mod maps using the following line:
    Map=
It is important to insert mod maps before vanilla maps, for example:
    Map=Modmap1;Modmap2;Muldraugh, KY
Otherwise, they will not work correctly.
You can find the required map names in the mod’s description.