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Sons Of The Forest: Your game, your server

Sons Of The Forest Rent server
from 3.67
AUD /month
from 4.38
BGN /month
from 11.90
BRL /month
from 3.26
CAD /month
from 2.09
CHF /month
from 17.41
CNY /month
from 55.57
CZK /month
from 16.70
DKK /month
from 2.24
EUR /month
from 1.91
GBP /month
from 18.94
HKD /month
from 16.88
HRK /month
from 873.67
HUF /month
from 38,364.70
IDR /month
from 8.92
ILS /month
from 201.60
INR /month
from 332.64
ISK /month
from 358.69
JPY /month
from 3,238.14
KRW /month
from 41.57
MXN /month
from 11.48
MYR /month
from 25.32
NOK /month
from 3.96
NZD /month
from 136.76
PHP /month
from 9.78
PLN /month
from 11.15
RON /month
from 262.53
RUB /month
from 25.44
SEK /month
from 3.25
SGD /month
from 86.21
THB /month
from 73.59
TRY /month
from 2.42
USD /month
from 45.48
ZAR /month
from 2.92
date /month

Change game settings for Sons of The Forest

Important: Once the server has created a savegame, changes to the settings no longer work!
These are saved in the savegame, therefore the game ignores changed settings.

Important: You must set your server to Advanced Mode.
The server must then also remain in this mode, otherwise changes made in Advanced Mode will be reverted!

Tip: We recommend that you use a syntax checker for the JSon format.
If the syntax is not correct, the server will not start correctly.

  • JSONLint : here you can only check for correct syntax.
  • JSon Formatter : here you can fix possible errors automatically. To do this, tick Fix JSon.



Game settings


The following game settings can be changed in all game modes:

"GameSettings": {
    "Gameplay.TreeRegrowth": true,
    "Structure.Damage": true
  },
SettingValuesDescription
"Gameplay.TreeRegrowth"true, falseDetermines whether trees grow back when you sleep
"Structure.Damage"true, falseDetermines whether buildings can take damage



These settings can only be changed if Custom is selected as the game mode:

"CustomGameModeSettings": {
    "GameSetting.Vail.EnemySpawn": true,
    "GameSetting.Vail.EnemyHealth": "Normal",
    "GameSetting.Vail.EnemyDamage": "Normal",
    "GameSetting.Vail.EnemyArmour": "Normal",
    "GameSetting.Vail.EnemyAggression": "Normal",
    "GameSetting.Vail.AnimalSpawnRate": "Normal",
    "GameSetting.Environment.StartingSeason": "Summer",
    "GameSetting.Environment.SeasonLength": "Default",
    "GameSetting.Environment.DayLength": "Default",
    "GameSetting.Environment.PrecipitationFrequency": "Default",
    "GameSetting.Survival.ConsumableEffects": "Normal",
    "GameSetting.Survival.PlayerStatsDamage": "Off",
    "GameSetting.Survival.ColdPenalties": "Off",
    "GameSetting.Survival.ReducedFoodInContainers": false,
    "GameSetting.Survival.SingleUseContainers": false
  },
SettingValuesDescription
GameSetting.Vail.EnemySpawntrue, falseDetermines whether enemies can spawn
GameSetting.Vail.EnemyHealthlow, normal, highAdjust enemy starting health
GameSetting.Vail.EnemyDamagelow, normal, highAdjust damage enemies can do
GameSetting.Vail.EnemyArmourlow, normal, highAdjust enemies armor strength
GameSetting.Vail.EnemyAggressionlow, normal, highAdjust enemy aggression level
GameSetting.Vail.AnimalSpawnRatelow, normal, highAdjust animal spawn rate
GameSetting.Environment.StartingSeasonspring, summer, autumn, winterSets the season at the beginning of the game
GameSetting.Environment.SeasonLengthshort, default, long, realisticSets the length of the season
GameSetting.Environment.DayLengthshort, default, long, realisticSets the length of a day
GameSetting.Environment.PrecipitationFrequencylow, default, highControls the frequency of snow and rain
GameSetting.Survival.ConsumableEffectsnormal, hardEnable damage taken when low hydration and low fullness
GameSetting.Survival.PlayerStatsDamageoff, normal, hardEnable damage from each bad or rotten food and drink
GameSetting.Survival.ColdPenaltiesoff, normal, hardAdjusts the severity that cold will affect health and stamina regeneration
GameSetting.Survival.ReducedFoodInContainerstrue, falseReduces the amount of food found in containers
GameSetting.Survival.SingleUseContainerstrue, falseContainers can only be opened once



Example config


{
  "IpAddress": "62.104.17.227",
  "GamePort": 8766,
  "QueryPort": 27016,
  "BlobSyncPort": 9700,
  "ServerName": "4Netplayers Sons of The Forest Server",
  "MaxPlayers": 8,
  "Password": "test",
  "LanOnly": false,
  "SaveSlot": 1,
  "SaveMode": "Continue",
  "GameMode": "Custom",
  "SaveInterval": 600,
  "IdleDayCycleSpeed": 0.0,
  "IdleTargetFramerate": 5,
  "ActiveTargetFramerate": 60,
  "LogFilesEnabled": false,
  "TimestampLogFilenames": true,
  "TimestampLogEntries": true,
  "SkipNetworkAccessibilityTest": false,
  "GameSettings": {
    "Structure.Damage": false
  },
  "CustomGameModeSettings": {
    "GameSetting.Vail.EnemySpawn": false
  }
}

Important: Please do not change the default values for the ports and the server address!
Otherwise your server will not work correctly.