Installing mods for Space Engineers server
Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend using an FTP program such as FileZilla.
To install mods, please follow these steps:
- If your server has never been running, please start it once.
- Stop the server and wait until the status is “Server not running.”
- Connect to the Savegames FTP.
 You can find the login information in the FTP overview when you click on FTP.
- Download the sandbox_config.sbcthat you can find here:/ConfigID/saves/Saves/World
- Open it with a text editor and find the following line:</settings>
- Delete the line <Mods />if it exists.
- Now, enter your mods below </settings>using the following format:
<Mods>
  <ModItem FriendlyName="Name of the mod">
    <Name>WorkshopID.sbm</Name>
    <PublishedFileId>WorkshopID</PublishedFileId>
    <PublishedServiceName>Steam</PublishedServiceName>
  </ModItem>
</Mods>
- If you have more than one mod, it will look like this:
<Mods>
  <ModItem FriendlyName="Name of mod 1">
    <Name>WorkshopID1.sbm</Name>
    <PublishedFileId>WorkshopID1</PublishedFileId>
    <PublishedServiceName>Steam</PublishedServiceName>
  </ModItem>
  <ModItem FriendlyName="Name of mod 2">
    <Name>WorkshopID2.sbm</Name>
    <PublishedFileId>WorkshopID2</PublishedFileId>
    <PublishedServiceName>Steam</PublishedServiceName>
  </ModItem>
  <ModItem FriendlyName="Name of mod 3">
    <Name>WorkshopID3.sbm</Name>
    <PublishedFileId>WorkshopID3</PublishedFileId>
    <PublishedServiceName>Steam</PublishedServiceName>
  </ModItem>
</Mods>
- You can obtain the WorkshopID from the mod URL: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.
 In this example, the ID is1698925282.
- Save your changes and upload the file.
- Start your server.
Tip: You can also download mods from mod.io.
To do this, replace Steam with mod.io.
Also, replace the WorkshopID with the ID you get from mod.io.
Note: You can find the ConfigID on our page under Gameserver.