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Satisfactory AWESOME Sink & Shop: How to farm coupons fast

Satisfactory AWESOME Sink & Shop: How to farm coupons fast

Once your first big production lines are up and running, you’ll eventually start overproducing. Items that are quick and easy to craft in particular will pile up until your conveyor belts grind to a halt because the connected containers are full. Time to put those extras to good use! That’s where the AWESOME Sink comes in: feed in surplus items you no longer need and turn them into FICSIT coupons. It frees up space and gives you access to useful items you’ll definitely want later.

Building the AWESOME Sink in Satisfactory: Requirements, cost, and power

Build the AWESOME Sink in Satisfactory – construction cost and power usage

AWESOME stands for “Anti-Waste Effort for Stress Testing of Materials on Exoplanets” and lets you dispose of surplus items while still getting value from them. You unlock it, along with the matching coupon shop, by completing Tier 2: Resource Sink Bonus Program. Build both as early as possible to take advantage of their benefits.

You need for the AWESOME Sink:

  • 15x Reinforced Iron Plates
  • 30x Cables
  • 45x Concrete
  • 30 MW of constant power

You need for the AWESOME Shop:

  • 200x Screws
  • 10x Iron Plates
  • 10x Cables

AWESOME Sink mechanics: points, coupons, and efficiency

AWESOME Sink points and FICSIT coupon mechanics in Satisfactory

The AWESOME Sink consumes your surplus resources when you place them in its inventory or feed them in via a conveyor belt. Its interface shows a countdown that issues a coupon when it hits 0. You can ignore the alien counter (DNA points) early on — it only becomes relevant much later.

Important: The point requirement per coupon increases progressively. You can’t sink the same item forever and expect the same efficiency. Each item has a fixed point value — the more involved it is to obtain or craft, the more valuable it is to the Sink. For example, Screws give only 2 points, while Concrete gives 12 points. Early-game items like Rotors (140), Modular Frames (408), or Portable Miners (56) are also worth a lot — but remember you often need them elsewhere.

Earned FICSIT coupons are stored in the Sink. You can print them at any time to collect everything accumulated since your last print.

Best items for the AWESOME Sink: early and mid game

Best items for the AWESOME Sink – early-game resources

To start, build a separate container that can feed items into the Sink via a conveyor. Fill it with surplus items from your existing factories. Especially production lines that are backing up or stopping due to full storage should be cleaned up and their excess sunk.

Good starter materials:

  • Wire
  • Screws
  • Concrete
  • Quickwire
  • Raw Quartz
  • (Solid) biofuel (once you’ve unlocked coal)

Ultimately, you decide which items are important to keep and which you can spare. Only sink more valuable intermediates if you truly have a surplus — you’ll need many of them later for other productions.

Smart Splitter overflow: automatically handling surplus

Smart Splitter overflow setup for automatic surplus handling

Later on, a Smart Splitter is great on your biggest production lines. Unlock it in the MAM once you research Caterium. Set the relevant output to “Overflow” to route all excess items automatically into the AWESOME Sink. This prevents backups and keeps your factory consistently efficient.

Pro tips:

  • Optimize point density: Rotate what you sink from time to time to maximize points per unit of time.
  • Lighten logistics: Use buffer containers before the Sink to absorb short-term production spikes.
  • Watch your power: The Sink needs a constant 30 MW — plan your grid accordingly.

AWESOME Shop rewards: categories, items, and priorities

AWESOME Shop in Satisfactory – categories and rewards

Spend your coupons in the AWESOME Shop across various categories. Choose based on playstyle and factory phase — some items are one-time unlocks, others are repeatable.

  • FICSIT Specials: Vehicles (including the Cybertruck), Boombox with music tracks, and decorative statues (very expensive; more of a late-game luxury).
  • Management: Helpful for clean conveyor logistics, wall power outlets, and better pipes.
  • Organization: Signs for navigation, lights for visibility, and skins for containers.
  • Customizer: Variants for foundations, walls, and roofs; refine your layouts and aesthetics.
  • Foundations: Many new variants like ramps, half-pipes, and corner pieces — ideal for stylish, functional builds.
  • Walls: Walls with integrated conveyor mounts, glass walls, and ramp variants.
  • Architecture: Ladders, catwalks, and pillars — perfect for vertical or modular factories.
  • Equipment: Decor like coffee mugs, plus healing items and ammo.
  • Parts: Repeatable — trade coupons for resources (e.g., 50 Modular Frames for a few coupons). Handy if you haven’t set up certain lines yet.

Conclusion: More coupons, faster progress in Satisfactory

You can put surplus resources to good use in Satisfactory. After Tier 2, build the AWESOME Sink and AWESOME Shop to earn your first coupons. Redeem them for decorative items or useful unlocks that make the game easier. Later, consider a dedicated production line for the Sink to generate coupons continuously. Or you can rent a Satisfactory server directly from us and team up with friends to gather resources you can sink for points.


More interesting articles

Exploring Satisfactory: Gear, Combat, and Resources

Satisfactory Tier 3 Guide: Coal Power, Truck Transport, and Steel Production

Satisfactory MAM Guide: Research, Hard Drives & Best Recipes

Satisfactory: Plan the Perfect Factory – Pro Tips

Satisfactory: Best beginner tips – hotbar, power & automation

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