In Palworld, you don’t have to traverse the map on foot — you can also rely on Pals to help. Early on, you’ll likely use Pals as ground mounts by unlocking the Saddles in Technologies and crafting them at the Pal Gear workbench. Focus only on Pal gear that’s truly worth it, though. Not every mount is equally good: Pals differ in speed, and of course in their locations and how you catch them. That’s why it’s important to know the best mounts for each stage of the game and avoid wasting time or tech points on saddles you won’t use.
Palworld mounts in the early game: Locations, saddles and speed

Direhowl: Locations, saddle level and speed
- Location: Forgotten Island, Ice Wind Island, Bamboo Groves (east coast), Sea Breeze Archipelago, Eastern Wild Island
- Saddle level: 9
- Speed: 800 - 1050
Direhowl is arguably the best mount for your first hours in Palworld. You unlock its saddle very early, at level 9. The Pal itself is common, making it easy to catch. It’s also among the fastest Pals you can find in the starting areas. If you had to pick one early mount, we recommend Direhowl.
Chillet: Locations, saddle level and combat perks
- Location: Frostbound Mountain, Astral Mountains (southern coast)
- Saddle level: 13
- Speed: 750 - 1050
Thanks to its cute looks, Chillet is one of the best early-game mounts. It’s easy to find if you head north into the mountainous regions from spawn. It’s just as fast as Direhowl and, while riding, it converts your attacks to Dragon-type. That can be a great advantage in combat, especially against Dark-type Pals. You can further boost the element’s power through Pal Condensation.
Univolt: Electric mount with strong top speed and base utility
- Location: Bamboo Groves (northwest)
- Saddle level: 14
- Speed: 720 - 1100
Univolt is a great upgrade from Direhowl, but it’s much rarer. If you want to focus on Electric attacks, it’s an excellent choice and well worth the search. Its Partner Skill not only lets you ride it, it also converts all your attacks to Electric-type while mounted. It’s slightly faster at top speed than Direhowl. Back at base, Univolt can also generate electricity, which is a big bonus.
Palworld mid-game mounts: The best upgrades

Eikthyrdeer Terra: Double jump and wood farming
- Location: Wildlife Sanctuary No. 1
- Saddle level: 25
- Speed: 700 - 900
Eikthyrdeer can’t quite keep up with the previous Pals in raw speed, but that doesn’t make it worse. Its riding ability lets you perform a double jump, reaching places that were previously inaccessible. That makes it very mobile. Even more practical is its ability to gather wood by ramming. If you’re short on lumber, use Eikthyrdeer for the job.
Fenglope: Very fast, with double jump and farming potential
- Location: Wildlife Sanctuary No. 3, Mount Obsidian (southern coast)
- Saddle level: 26
- Speed: 750 - 1050
It’s even better to invest your tech points into the Fenglope saddle. You unlock it just one level later, and it’s usually the superior pick. Fenglope also has a double jump, but it’s noticeably faster overall. It excels at hitting and defeating small, weak Pals while running, letting you gather their drops without having to fight yourself.
Pyrin: Top speed and powerful Fire attacks
- Location: Mount Obsidian (east side)
- Saddle level: 31
- Speed: 850 - 1300
Pyrin is even nimbler — one of the best mid-game mounts for pure speed. You’ll find it and its Noct variant at Mount Obsidian, so it’s not hard to locate. While riding, Pyrin converts your attacks to Fire-type, which is handy against Grass and Ice. Like other elements, you can boost this through Condensation.
Palworld mounts in the late game: Fastest rides and rare finds

Necromus and Paladius: Highest speed and jump options
- Location: Dungeon in the north of the Desiccated Desert
- Saddle level: 49
- Speed: 1300 - 1900 (Paladius 800 - 1800)
Necromus and Paladius are two sides of the same coin, ranking among the fastest Pals in the entire game. Necromus is faster, but it can only double jump. Paladius is slower, but it can perform a unique triple jump. The choice is yours in the end. You unlock both saddles at the same level, and both Pals can be found in the same place.
Azurmane: Dash and excellent mobility in the endgame
- Location: Feybreak Island
- Saddle level: 56
- Speed: 900 - 1260
Azurmane is a great alternative because it’s much easier to find than Necromus and Paladius. You’ll encounter this mount all over Feybreak. It’s one of the fastest Pals in the game, though still slower than the two above. It can’t double jump, but Azurmane can dash. Don’t underestimate this — it’s great for maneuvering and also works as an evasion tool in combat.
Silvegis: Shield, offensive options and safe movement
- Location: Dungeon on Feybreak Island (Alpha boss)
- Saddle level: 58
- Speed: 700 - 1050
Silvegis isn’t the fastest mount compared to other late-game picks, but that doesn’t make it weak. It truly shines in combat. While you ride it, Aegis Charge creates a shield around you, protecting you from damage — and the charge also deals damage. That makes Silvegis a fantastic tank and a reliable Pal for dangerous situations. Speed isn’t the only factor that defines a great mount.
Conclusion: How to move quickly across Palpagos Island
Riding a Pal across Palpagos Island is one of the best ways to travel. From start to finish you’ll discover new mounts and unlock new saddles. Choosing can be tough: with over 70 rideable Pals, you’re spoiled for choice. Focus on the mounts you like most that also grant special abilities. Whether it’s a double jump, elemental attack types or ramming attacks, the skills are varied and unique.
If you want to use any of these Pals as a mount, rent one of our Palworld servers. There, you and your friends can also compare which Pal you like best.



