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Across all milestones you’ll keep unlocking new ways to turn existing materials into different items. Automatic machines, which you unlock as you progress, do most of the heavy lifting. While they start out straightforward, later production lines become highly complex and consist of many moving parts. To help you stay on top of things and always know what each machine is for, we’ve put together a clear, general overview!

Overview of Satisfactory factories and production lines

Satisfactory Smelter: Smelt ores and craft ingots

Freischalten: Tier 0 - HUB Upgrade 2

Herstellung: 5x Iron Rod, 8x Wire

Ores are among your most important production resources and are available from the very start. The Smelter turns mined deposits into usable materials with ease. It is small and compact and processes iron, copper and caterium. Later on it is partially or fully replaced by the Foundry.

Key items in production:

  • Iron Ingot
  • Copper Ingot
  • Caterium Ingot

Satisfactory Foundry: Alloys and alternative ingot recipes

Freischalten: Tier 3 - Basic Steel Production

Herstellung: 10x Modular Frame, 10x Rotor, 20x Concrete

In the Foundry you can produce alloys from multiple ores, unlike the Smelter. Single-ore processing is no longer possible here, though later you’ll unlock alternative recipes for basic ingots. In fact, most Foundry recipes are alt recipes. Like the Smelter, the Foundry underpins many mid- and late‑game production chains.

Key items in production:

  • Steel Ingot
  • Aluminium Ingot
  • other ingots (alternative recipes)
Foundry in Satisfactory for alloys and ingots

Satisfactory Constructor: Produce fundamental items

Freischalten: Tier 0 - HUB Upgrade 3

Herstellung: 2x Reinforced Iron Plate, 8x Cable

The Constructor is one of your most important machines because it converts one item into another. It is used in an enormous number of recipes and remains relevant right through to the end of the game. All basic items in Satisfactory are produced here.

Key items in production:

  • Cable
  • Wire
  • Screws
  • Biomass
  • Iron Rods
  • Concrete
  • Iron Plates

Satisfactory Assembler: Two resources into components

Freischalten: Tier 2 - Part Assembly

Herstellung: 8x Reinforced Iron Plate, 4x Rotor, 10x Cable

From Tier 2 the Assembler lets you combine two items into a new one. This becomes increasingly important as you progress. It can’t make alloys, but it can handle almost all other fabrications. With over 60 recipes, it produces a wide variety of items, many of which are alternative recipes.

Key items in production:

  • Nobelisk
  • Modular Frames
  • Reinforced Iron Plates
  • Rotors, Motors, Stators
  • Encased Industrial Beams
  • AI Limiter
  • Smart Plating

Satisfactory Manufacturer: Assemble 3 to 4 components

Freischalten: Tier 6 - Industrial Manufacturing

Herstellung: 10x Motor, 20x Modular Frame, 50x Plastic, 50x Cable

Around the mid‑game you unlock the Manufacturer, enabling you to assemble three or four previously produced items. This makes your setup more complex, but from Tier 6 onwards it’s standard. It becomes the focus of your late‑game work in Satisfactory, so take time to explore its alternative recipes as well.

Key items in production:

  • Computer
  • Supercomputer
  • Crystal Oscillator
  • Heavy Modular Frame
  • Adaptive Control Unit
  • Nuclear Fuel Rods
  • Turbo Motor
  • Radio Control Unit
Advanced manufacturing in Satisfactory with the Manufacturer

Satisfactory Refinery: Oil, fuel and by-products

Freischalten: Tier 5 - Oil Processing

Herstellung: 10x Motor, 10x Encased Industrial Beam, 30x Steel Pipe, 20x Copper Sheet

Oil is a key resource you can extract from Tier 5. You’ll then process it in the Refinery. Many recipes generate Heavy Oil Residue and Polymer Resin as by‑products. The Refinery is also crucial for making Fuel and aluminium parts.

Key items in production:

  • Plastic
  • Rubber
  • Fuel
  • Sulfuric Acid

Satisfactory Packager: Package liquids and gases

Freischalten: Tier 5 - Fluid Packaging

Herstellung: 20x Steel Beam, 10x Rubber, 10x Plastic

Satisfactory involves fluids, but they’re not always easy to transport (Satisfactory: Transport liquids and gases efficiently) . The Packager lets you package them into Canisters or Tanks and then move them via conveyor belts. You can unpackage them again where you need to work with liquids.

Key items in production:

  • Packaged Fuel
  • Bottled gases
  • Packaged Water

Satisfactory Blender: Mix solids, liquids and gases

Freischalten: Tier 7 - Control System Development

Herstellung: 10x Computer, 10x Heavy Modular Frame, 20x Motor, 50x Aluminium Casing

The Blender combines different solid, gaseous and liquid items. It produces several late‑game materials you’ll need to progress. A neat detail is the colour of the fluid inside the machine, which changes depending on what you’re making.

Key items in production:

  • Rocket Fuel
  • Cooling System
  • Nitric Acid
  • Encased Uranium Cell
  • Battery
Blender in Satisfactory for late-game recipes and cooling

Satisfactory Particle Accelerator: Nuclear power and Dark Matter

Freischalten: Tier 8 - Particle Enrichment

Herstellung: 10x Turbo Motor, 10x Supercomputer, 25x Fused Modular Frame, 50x Cooling System, 500x Turbo Wire

We now come to the final three machines, which are significantly more complex than all the others. First up is the Particle Accelerator, which not only draws varying amounts of power but also looks suitably futuristic. Many of its recipes focus on nuclear power or Dark Matter, and a large portion are alt recipes.

Key items in production:

  • Dark Matter Crystal
  • Diamonds
  • Nuclear Pasta
  • Plutonium Pellet
  • Ficsonium

Satisfactory Converter: Transmute ores with Reanimated SAM

Freischalten: Tier 9 - Matter Conversion

Herstellung: 10x Fused Modular Frame, 25x Cooling System, 50x Radio Control Unit, 100x SAM Fluctuator

This is where Reanimated SAM finally comes into play. Use it to convert various ores into other variants. It’s also the only way to produce the new Ficsite Ingots. Lastly, the Converter also generates Excited Photonic Matter.

Key items in production:

  • Ore conversion
  • Ficsite Ingots
  • Excited Photonic Matter
  • Dark Matter Residue
  • Time Crystals

Satisfactory Quantum Encoder: Working with Excited Photonic Matter

Freischalten: Tier 9 - Quantum Encoding

Herstellung: 20x Turbo Motor, 20x Supercomputer, 50x Cooling System, 50x Time Crystal, 100x Ficsite Trigon

Finally, there’s the Quantum Encoder, which unlocks just six recipes. You’ll need previously produced Excited Photonic Matter to run it. It leaves behind Dark Matter Residue, which you then use in the Particle Accelerator. Like the Accelerator, the Encoder also draws varying amounts of power and fluctuates even more.

Key items in production:

  • Superposition Oscillator
  • Neural Quantum Processor
  • AI Expansion Server
  • Ficsonium Fuel Rod
  • Alien Power Matrix
  • Energy Fragment

Conclusion: Master Satisfactory machines and production chains

From simple ore smelting to quantum physics, Satisfactory spans a huge range of machinery. What starts out easy becomes a complex web of interlinked production lines that pushes far beyond familiar physical concepts. Use the Milestones and Space Elevator phases as waypoints to keep your progress on track.

So you can unlock and experience all of these machines, rent one of our Satisfactory servers and play together with your friends. Support each other and make the planet your domain!

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