Once your first large production lines are up and running, you will sooner or later overproduce. Items that are very easy and extremely quick to craft will eventually clog your conveyor belts. That happens when the connected containers are full. High time to do something useful with those excess items! This is where the AWESOME Sink comes in: feed in any resources you no longer need and have them destroyed in exchange for FICSIT coupons. It not only frees up space but also gives you valuable items you will definitely want later.
Building the AWESOME Sink in Satisfactory: Requirements, costs and power

AWESOME stands for “Anti-Waste Effort for Stress-Testing of Materials on Exoplanets” and is your way to dispose of surplus items while still getting value out of them. You unlock it, along with the matching shop for coupons, by completing Tier 2: Resource Sink Bonus Programme. You should build both as early as possible to benefit from their useful features.
You need the following for the AWESOME Sink:
- 15x Reinforced Iron Plates
- 30x Cables
- 45x Concrete
- 30 MW of power for continuous operation
For the AWESOME Shop you need:
- 200x Screws
- 10x Iron Plates
- 10x Cables
AWESOME Sink mechanics: points, coupons and efficiency

The AWESOME Sink consumes your surplus resources when you place them in its inventory or feed them in via a conveyor belt. Its interface shows a counter that ticks down and gives you a coupon when it reaches 0. You can ignore the Alien counter (DNA points) at first – it only becomes relevant much later.
Important: The point cost per coupon increases progressively. You cannot sink the same items forever and expect the same efficiency. Every item yields a fixed number of points – the more complex an item is to obtain or craft, the more valuable it is to the Sink. For example, Screws are only worth 2 points, while Concrete gives 12 points. Early-game parts like Rotors (140), Modular Frames (408) or Portable Miners (56) also award many points – but bear in mind you often need these parts elsewhere.
Your earned FICSIT coupons are stored in the Sink. You can print them whenever you like and will receive all coupons accumulated since your last print.
Best items for the AWESOME Sink: early and mid-game

At the start, we recommend building a separate container that can feed items into the Sink via a conveyor. Fill the container with excess items from your existing factories. You should particularly tidy up production lines that are stalling or stopping due to overfilling and sink their surplus.
Good early materials include:
- Wire
- Screws
- Concrete
- Quickwire
- Raw Quartz
- (Solid) Biomass (once you have unlocked Coal)
Ultimately, you must decide which items are important to you and which you can spare. Use higher-value intermediates only if you truly have a surplus – you will need many of them later in other productions.
Smart Splitter overflow: automatically processing excess

Later on, it is worth placing a Smart Splitter on your largest production lines. You unlock it in the MAM once you research Caterium. Set the appropriate output to “Overflow” on the Smart Splitter to route all excess items automatically into the AWESOME Sink. This prevents backlogs and keeps your factory consistently efficient.
Pro tips:
- Optimise point density: Rotate what you sink regularly to maintain the best points yield per unit time.
- Reduce logistics strain: Add buffer containers before the Sink to absorb short-term production spikes.
- Watch your power: The Sink requires a constant 30 MW – plan your power grid accordingly.
AWESOME Shop rewards: categories, items and priorities

You can spend your coupons in the AWESOME Shop to unlock various categories. Choose according to your play style and current factory phase – some items are one-off unlocks, others are repeatable purchases.
- FICSIT Specials: Vehicles (including the Cybertruck), Boombox with music tracks, and decorative statues (very expensive, mainly late-game).
- Management: Useful for tidy conveyor logistics, wall outlets for power, and better pipes.
- Organisation: Signs for orientation, lamps for better visibility, and skins for crates.
- Customiser: Variants for foundations, walls and roofs; optimise layouts and recipes.
- Foundations: Many new variants such as ramps, half-pipes and corner pieces – ideal for attractive and functional builds.
- Walls: Walls with integrated conveyor belts, glass walls, or variants with ramps.
- Architecture: Ladders, walkways and pillars – perfect for vertical or modular factories.
- Equipment: Decoration like coffee mugs, as well as healing items and ammunition.
- Parts: Purchasable repeatedly – trade coupons for resources (e.g., 50 Modular Frames for a few coupons). Handy if you have not set up certain lines yet.
Conclusion: more coupons, faster progress in Satisfactory
You can put surplus resources to good use in Satisfactory. After Tier 2, build the AWESOME Sink and the AWESOME Shop to earn your first coupons. Redeem them for decorative items or useful recipes that make the game easier. Later, a dedicated production line for the Sink is recommended to generate coupons continuously. Or you can rent a Satisfactory server directly from us and gather resources with your friends to trade in for points.
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Satisfactory MAM Guide: Research, Hard Drives & Best Recipes
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