MORDHAU – Patch #22

With Patch #22, we have upgraded Unreal Engine from 4.20 to 4.25. This spans two years worth of engine updates, solving many underlying technical issues and giving us access to new tools. We know this took a while, but we had to make sure everything still works, and fix a lot of things that simply […]

Avorion – Update 2.0 now live!

Hallo zusammen! Dies sind die endgültigen Patch Notes für Update 2.0! Wir haben die Änderungen, die nur die Beta-Versionen betreffen, weggelassen und listen alles auf, was für Spieler, die bisher 1.3.8 gespielt haben, wichtig ist. Es gibt noch viel, viel mehr, was passiert ist, und wie immer steckt der Teufel im Detail! Wir listen hier […]

Remnants – Patch 0.21.09.07

Full Patch Log for 0.21.09.01 Major Fixes/Changes Only • Fixed repairing without a repair kit not resetting that items durability. • Fixed transfer of deployables Addons durability when being picked up. • Added New Item „Battery Bank Addon“ – You can now snap two upgrades to increase the capacity of your battery banks. • Fixed […]

Unturned – 3.21.26.0 Update Notes

Changelog: Added: Pooling (recycling) for barricades and structures to improve multiplayer performance. Accepted several curated workshop skins. Changed: Replaced profanity filter with Steam text filter for performance reasons. The old naive filter can be re-enabled with the „-NoSteamTextFiltering“ command-line flag. Improved clothing CPU and RAM usage. Previously the textures were combined on the CPU rather […]

Remnants – Patch 0.21.09.07

Full Patch Log for 0.21.09.01 Major Fixes/Changes Only • Fixed repairing without a repair kit not resetting that items durability. • Fixed transfer of deployables Addons durability when being picked up. • Added New Item „Battery Bank Addon“ – You can now snap two upgrades to increase the capacity of your battery banks. • Fixed […]

Unturned – 3.21.26.0 Update Notes

Changelog: Added: Pooling (recycling) for barricades and structures to improve multiplayer performance. Accepted several curated workshop skins. Changed: Replaced profanity filter with Steam text filter for performance reasons. The old naive filter can be re-enabled with the „-NoSteamTextFiltering“ command-line flag. Improved clothing CPU and RAM usage. Previously the textures were combined on the CPU rather […]

Avorion – Beta Branch Patch 2.0.6 – Patchnotes

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch ‚Beta […]

Stormworks – v1.2.25-6 – The Issue Tracker Update!

Dear Stormworkers, This weeks minor update is a quality improvement focused update, and today we launch the new Stormworks issue tracker. The new issue tracker replaces the old issue tracker that came up short in many ways – the new tracker is faster, more responsive, more scalable, uses https, styled for dark mode, and has many […]

Rust – September Update

Underwater Labs Improvements Since the Underwater Labs release, we’ve been following your feedback closely. The majority of feedback was surrounding high loot density and lack of player interaction. We’ve now reduced the map Labs count from 6 to 3, removed red and blue keycard spawns, additionally loot crates will no longer spawn while players are […]

Wreckfest – Folk Frenzy Hotfix

RELEASE NOTES   Game version   PC: 1.279508 Fixed a bug resulting in a server crash. Steam networking now uses plain UDP for direct IP connectivity instead of relays, reducing latency. Implemented a workaround for rendering glitch with AMD Radeon GPU Driver version 21.7.2 and newer. Server list request is now properly canceled when exiting […]