With this update comes a variety of bug fixes, improvements, and balance changes.
Large servers may experience a longer than normal loading period when initializing properties due to a bug fix that clears out empty deeds from the database.
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Fixed:
Custom stats for civics were still recording even when the action that triggered the stat increase was prevented
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Fixed:
Text formulas in laws could sometimes cause the server to crash and the save to become corrupted
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Fixed:
The Distribution Station was incorrectly using time played to determine if eligible to receive items, rather than using days since joining the server
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Fixed:
Contracts were unable to be marked as failed
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Fixed:
Admin command /titles unassign was not working when targeting someone besides self
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Fixed:
It was not possible to repay loans when using a personal account
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Fixed:
Amount owed for a loan contract would not always update to reflect the amount remaining after making a partial payment
- Added modable variables for minimum calories and minimum nutrients provided for food items to be eligible for cravings (default is 200 calories and 12 nutrients)
- Increased default amount of calories provided for food items to be eligible to a favorite/least favorite food to 500 from 50
- Added modable variable for minimum nutrients provided to be a favorite/least favorite (default is 50)
- Increased default minimum calories needed to be considered for Food Variety to 100 from 50
- Increased default number of foods needed for Food Variety bonus to be hard capped from 40 to 60
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Fixed:
Food variety bonus would instantly jump up to the hard cap of 50% bonus when reaching the soft cap of 25%
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Fixed:
Sound effect for eating was not playing
- Added mod support for UI prefabs for a collection of variable types: Boolean, IEnumerable, Int32, and String
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Fixed:
Servers with large mods could experience slowdown when multiple people were connecting to the server for the first time and needed to download mods
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Fixed:
Quick Join & URL links would not did not properly launch with Steam version of Eco
- Updated Localization to cover many new strings
- Updated tooltips for Lavish Workspace and Frugal Workspace talents to indicate the crafting tables must be placed on claimed land for these talents to work
- Property overlay is now displayed on the map by default (It can still be disabled)
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Fixed:
Punctuation marks in chat were displaying an empty deed
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Fixed:
Pollution & sea level rise were missing statistics on the web UI
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Fixed:
Local worlds saves were unable to be sorted by date last played
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Fixed:
When scrolling in the server browser, the background shade for servers was appearing above the server list
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Fixed:
Opening the citizen object UI was showing the World Progress tab by default rather than the citizen objectives
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Fixed:
Exhaustion preference UI now displays units to indicate the number selection is based on hours
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Fixed:
There were typos in the Ecopedia „Trade“ and „Property“ entries
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Fixed:
After playing for a long amount of time, new chat messages and notifications would sometimes stop displaying
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Fixed:
„Setting Up Shop“ achievement was not displaying an icon when unlocked
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Fixed:
When level 0 in a specialty, the experience tooltip for this specialty would display symbols rather than a number for the amount of experience needed to level up this specialty
- Further polished legacy cart controls to fully restore old cart behavior
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Fixed:
Skid steer did not have its normal smooth movement when picking up rubble
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Fixed:
Vehicles could slide on ramps even when movement keys were not being pressed
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Fixed:
Vehicles would sometimes disappear when crossing zero point on the map
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Fixed:
In some situations, tools would no longer work after switching from third person view to first person
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Fixed:
When using tools in third-person view, they could have faster animations than when using them in first-person view
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Fixed:
It was possible to place objects on the edge of property that overlapped into other’s property
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Fixed:
Doors incorrectly required solid ground both in front of and behind the door in order to be placed in a location
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Fixed:
On rare occasions, a server would be unable to start after a restart due to being unable to load the chat
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Fixed:
Missing inventory stacks caused by removing modded items caused a NullReferenceException crash
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Fixed:
Incompatibilities in the latest Unity version were causing hard to identify client crashes
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Fixed:
Avatar could sometimes clip through the ground when moving through zero point
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Fixed:
Using command „/skills all“ followed by command „point“ caused Eco to freeze
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